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1
The
better part: search your toys and
find one that will be possible to scan - choose its better angle
(or don't choose any angle at all - simply let it runs by itself,
as I do), and put it on the scanning area of your equipment.
If you intend to copy a 3D object, as a ship, by example, don't
put the scanner cover above it: your image will became with
a black background; if you don't want this black background,
put a white blanket covering the object - do a sort of tent...
whatever, invent!
2
Open Paint Shop Pro and the scanned
image. (The 'toy' I'm using for scan, in this project, is a
cross point work, very pretty, and much bigger than the scanner
capture area - so I covered it, without other care, and I made
a copy of it. If you want to take the same image I used for
this exercise, be welcome. Otherwise you can try to create an
image from one of your own little toys, but if you still don't
have a scanner of yourself... be free to make a copy of the
image below.

3
Maintain the image opened and reserved
for future use. Open a new image, bigger than the other, so
it can be used as a kind of 'wall' in this project: we will
go to fill that new image (300x500px, in our example), with
the colors and the effects of our interest. Give wings to imagination
- work with what you already knows from PSP and build your 'Wall'
the best way you can.
In ours present project, I did as follows: I filled the image
with a dark foreground (RGB: 64-0-0) and applied the filter
Sinedots with these configurations:

4
I created a new Layer (Layers/New
raster layer) over this image and filled it with a gradient,
as follows:

5
And
then I reapplied Sinedots, with the following configurations:

6
In
succession I set the transparency of this layer for "68%",
in the Layer Palette. Applied the PSP plugin FM Tile Tools/Blend
Emboss, accepting the standard settings, by two or three continued
times - after that, I did a "Merge visible" in these
two layers. If you want a lightly effect, merge the layers before
applying the emboss. See the result, in partial take:

7
Reserve
the 'wall image' and return to your scanned image earlier
prepared. Make a copy of that Image (shift+D) and minimize it.
Return to the original image and apply a symmetrical border
of 20 (Image/Add borders), taking care to leave the background
color (in colors palette) configured with a different color
from the image, as a black one, by example.
8
Select the
border with the 'magic wand' tool and apply the pattern
from the previously minimized image, as follows:

9
Apply
(in the selected border) a "cutout" (Op= 96; BL=6;
V=2; H=2; Color=white), followed by a"drop shadow"
(V=2; H=2; Op=56; BL=2; Color=black).
10
Over this
selection apply: Effects/Sharpen/Sharpen two times. Click
Image/Add borders and set a symmetrical border of 10 - flood
fill this new border with the same pattern of the previous one,
same configurations, barely moving the "Scale" to
250. In Effects, find the Super Blade Pro plugin, and apply
the preset "Bevel_shiny" with the default configurations.
Your image will now looks like this:

11
At
this point you have two opened images in the work area:
the "wall image" and the picture frame you finished
to prepare. Copy this frame (ctrl+C) and (clicking in the "wall
image"), paste as new layer (ctrl+L). Make invisible the
"picture frame" layer and select the "image wall"
layer by clicking on its name in the Layers Palette. Add a New
Layer: you will rest then with a lower layer, that we calls
"wall"; a transparent layer immediately above this
one (both visible), and a third layer, the "picture frame",
that will be in the 'invisible' way.
12
With the
layer above the "wall" selected (barely click
on it in the layers palette), click Masks/Load From Disk, and
search for a mask of your preference. If necessary, come back
to the Masks menu and click "Invert" to invert the
mask. Flood fill the mask with a light color and reduce the
layer visibility a little bit. Or do not flood fill, depending
on the mask that's being used. You have a Masks collection,
haven't you?
13
Save your work,
without merging the layers, in PSP native format, to make possible
to return to it at any time you want, and edit this file following
your interests and/or new points of view.
14
Save a copy
of this work, in JPG for example, for it can be visualized in
other places that not PSP. "Merge all layers" to save
in "jpg". And there is: your 'little toy' transformed
in a nice image, that you are able to print and carry on in
your pockets, just to look and look always you'll be missing
a lot your favorite hobby! (LOL)
To review my work, back to
the top.
If
you need help, just
make me know.
Enjoy it!
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